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23889f7b87
SPIRV-Cross
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reference
History
Hans-Kristian Arntzen
23889f7b87
GLSL: Support std430 in UBOs with scalar layout.
2019-05-28 12:22:44 +02:00
..
opt
GLSL: Support std430 in UBOs with scalar layout.
2019-05-28 12:22:44 +02:00
shaders
GLSL: Support std430 in UBOs with scalar layout.
2019-05-28 12:22:44 +02:00
shaders-hlsl
HLSL/MSL: Deal correctly with nonuniformEXT qualifier.
2019-05-13 14:58:27 +02:00
shaders-hlsl-no-opt
Fix infinite loop when OpAtomic* temporaries are used in other blocks.
2019-04-24 09:33:39 +02:00
shaders-msl
MSL: Use correct address space when passing array-of-buffers.
2019-05-27 16:53:30 +02:00
shaders-msl-no-opt
MSL: Implement OpArrayLength.
2019-05-27 16:13:09 +02:00
shaders-no-opt
GLSL: Implement GL_EXT_buffer_reference.
2019-04-26 11:43:51 +02:00
shaders-reflection
Add generated reference shaders again
2019-03-26 15:21:12 +01:00