SPIRV-Cross/reference
2019-05-28 12:22:44 +02:00
..
opt GLSL: Support std430 in UBOs with scalar layout. 2019-05-28 12:22:44 +02:00
shaders GLSL: Support std430 in UBOs with scalar layout. 2019-05-28 12:22:44 +02:00
shaders-hlsl HLSL/MSL: Deal correctly with nonuniformEXT qualifier. 2019-05-13 14:58:27 +02:00
shaders-hlsl-no-opt Fix infinite loop when OpAtomic* temporaries are used in other blocks. 2019-04-24 09:33:39 +02:00
shaders-msl MSL: Use correct address space when passing array-of-buffers. 2019-05-27 16:53:30 +02:00
shaders-msl-no-opt MSL: Implement OpArrayLength. 2019-05-27 16:13:09 +02:00
shaders-no-opt GLSL: Implement GL_EXT_buffer_reference. 2019-04-26 11:43:51 +02:00
shaders-reflection Add generated reference shaders again 2019-03-26 15:21:12 +01:00