SPIRV-Cross/reference/shaders-msl
Hans-Kristian Arntzen 23da445bd4 MSL: Emit multiple threadgroup slices for multi-patch.
Multiple patches can run in the same workgroup when using multi-patch
mode, so we need to allocate enough storage to avoid false sharing.
2021-04-19 12:10:49 +02:00
..
amd Updates for pull request #1162 2019-09-24 14:35:25 -04:00
asm MSL: Don't emit weird reference type for spvUnsafeArray types. 2021-04-19 12:10:49 +02:00
comp MSL: Fix calculation of atomic image buffer address. 2020-10-13 20:51:56 -05:00
desktop-only MSL: Rewrite how IO blocks are emitted in multi-patch mode. 2021-04-19 12:10:49 +02:00
flatten MSL: Do not generate UnsafeArray<> for any array inside buffer objects. 2019-10-24 12:22:30 +02:00
frag MSL: Don't emit weird reference type for spvUnsafeArray types. 2021-04-19 12:10:49 +02:00
intel Updates for pull request #1162 2019-09-24 14:35:25 -04:00
legacy/vert Updates for pull request #1162 2019-09-24 14:35:25 -04:00
masking MSL: Emit multiple threadgroup slices for multi-patch. 2021-04-19 12:10:49 +02:00
tesc MSL: Add test for complex control point outputs. 2021-04-19 12:10:49 +02:00
tese MSL: Force builtin arrays for builtin array types. 2021-04-19 12:10:49 +02:00
vert MSL: Don't emit weird reference type for spvUnsafeArray types. 2021-04-19 12:10:49 +02:00
vulkan MSL: Support SPV_EXT_demote_to_helper_invocation for MSL 2.3. 2020-10-13 00:25:32 -05:00