This website requires JavaScript.
ReeceSX
Explore
Aurora
Register
Sign In
AuroraMiddleware
/
SPIRV-Cross
Watch
1
Star
0
Fork
0
You've already forked SPIRV-Cross
Code
Issues
Pull Requests
Packages
Projects
Releases
Wiki
Activity
2482ff708c
SPIRV-Cross
/
reference
/
shaders
History
Lukas Hermanns
688a39e7f8
Merge remote-tracking branch 'upstream/master'
2019-10-09 10:12:04 -04:00
..
amd
Remove some stale test files.
2018-04-27 10:33:27 +02:00
asm
Update the Metal shaders to account for changes in the shader compilation.
2019-09-11 15:06:05 -04:00
comp
Do not eagerly invalidate all active variables on a branch.
2019-07-24 11:17:30 +02:00
desktop-only
GLSL: Support GL_ARB_shader_stencil_export.
2019-06-12 10:06:54 +02:00
flatten
Deal with case where a variable is dominated by inner part of a loop.
2019-06-06 11:11:44 +02:00
frag
Do not consider aliased struct types if the master is not a block.
2019-10-07 10:52:16 +02:00
geom
Add explicit in/out locations everywhere.
2017-06-21 09:39:08 +02:00
legacy
Support fma() in older GLSL targets.
2019-04-08 10:38:32 +02:00
tesc
Do not eagerly invalidate all active variables on a branch.
2019-07-24 11:17:30 +02:00
tese
Fix input array size in tessellation evaluation shaders.
2019-01-09 10:47:16 +01:00
vert
Do not eagerly invalidate all active variables on a branch.
2019-07-24 11:17:30 +02:00
vulkan
Don't forward uses of an OpIsHelperInvocationEXT op.
2019-07-18 17:32:35 -05:00