SPIRV-Cross/shaders-reflection/asm
Hans-Kristian Arntzen 457eba355e Employ heuristics to figure out how to emit SSBO/UAV reflection names.
This is rather shaky, but we don't have many choices here except add a
lot of awkward and unintuitive options. Try to deduce this from OpSource
and fallback to heuristic.
2019-06-10 11:24:24 +02:00
..
aliased-entry-point-names.asm.multi Fix edge case where opaque types can be declared on stack. 2019-02-19 17:28:31 +01:00
op-source-glsl-ssbo-1.asm.comp Employ heuristics to figure out how to emit SSBO/UAV reflection names. 2019-06-10 11:24:24 +02:00
op-source-glsl-ssbo-2.asm.comp Employ heuristics to figure out how to emit SSBO/UAV reflection names. 2019-06-10 11:24:24 +02:00
op-source-hlsl-uav-1.asm.comp Employ heuristics to figure out how to emit SSBO/UAV reflection names. 2019-06-10 11:24:24 +02:00
op-source-hlsl-uav-2.asm.comp Employ heuristics to figure out how to emit SSBO/UAV reflection names. 2019-06-10 11:24:24 +02:00
op-source-none-ssbo-1.asm.comp Employ heuristics to figure out how to emit SSBO/UAV reflection names. 2019-06-10 11:24:24 +02:00
op-source-none-ssbo-2.asm.comp Employ heuristics to figure out how to emit SSBO/UAV reflection names. 2019-06-10 11:24:24 +02:00
op-source-none-uav-1.asm.comp Employ heuristics to figure out how to emit SSBO/UAV reflection names. 2019-06-10 11:24:24 +02:00
op-source-none-uav-2.asm.comp Employ heuristics to figure out how to emit SSBO/UAV reflection names. 2019-06-10 11:24:24 +02:00