SPIRV-Cross/reference/shaders-msl/comp/array-length.comp
Hans-Kristian Arntzen 2767257adc MSL: Do not declare array of UBO/SSBO as spvUnsafeArray<T>.
There is no need for these to be copied, and cuts down on template
stamping bloat.
2019-10-26 16:10:08 +02:00

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#pragma clang diagnostic ignored "-Wmissing-prototypes"
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct SSBO
{
uint size;
float4 v[1];
};
struct SSBO1
{
float bz[1];
};
constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(1u);
static inline __attribute__((always_inline))
uint get_size(device SSBO& v_14, constant uint& v_14BufferSize, device SSBO1* (&ssbos)[2], constant uint* ssbosBufferSize)
{
return uint(int((v_14BufferSize - 16) / 16) + int((ssbosBufferSize[1] - 0) / 4));
}
kernel void main0(constant uint* spvBufferSizeConstants [[buffer(25)]], device SSBO& v_14 [[buffer(0)]], device SSBO1* ssbos_0 [[buffer(1)]], device SSBO1* ssbos_1 [[buffer(2)]])
{
device SSBO1* ssbos[] =
{
ssbos_0,
ssbos_1,
};
constant uint& v_14BufferSize = spvBufferSizeConstants[0];
constant uint* ssbosBufferSize = &spvBufferSizeConstants[1];
v_14.size = get_size(v_14, v_14BufferSize, ssbos, ssbosBufferSize);
}