SPIRV-Cross/reference/shaders-msl/desktop-only
2018-01-08 16:18:34 -05:00
..
frag CompilerMSL map many GLSL functions to MSL functions. 2017-05-19 18:14:08 -04:00
vert Revert to not forcing gl_in/gl_out block for MSL, and add MSL gl_ClipDistance tests. 2018-01-08 16:18:34 -05:00