SPIRV-Cross/reference/shaders-msl/asm
Hans-Kristian Arntzen 3b5c4c7316 Implement constant empty struct correctly on all backends.
MSL actually supports empty structs, so enable that path as well.
2019-10-26 16:10:11 +02:00
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comp MSL: Do not generate UnsafeArray<> for any array inside buffer objects. 2019-10-24 12:22:30 +02:00
frag Implement constant empty struct correctly on all backends. 2019-10-26 16:10:11 +02:00
tesc Moved all UE4 test shaders into 'shaders-ue4/' folder. 2019-10-23 17:39:05 -04:00
tese Moved all UE4 test shaders into 'shaders-ue4/' folder. 2019-10-23 17:39:05 -04:00
vert MSL: Do not generate UnsafeArray<> for any array inside buffer objects. 2019-10-24 12:22:30 +02:00