SPIRV-Cross/reference
Hans-Kristian Arntzen 287e93ff80
Merge pull request #1370 from dj2/roll_deps_20
Roll dependencies
2020-05-21 13:18:50 +02:00
..
opt Merge pull request #1370 from dj2/roll_deps_20 2020-05-21 13:18:50 +02:00
shaders GLSL: Add more test shaders for hit attribute types. 2020-05-20 15:07:50 +02:00
shaders-hlsl HLSL: Implement image queries for UAV images. 2020-05-19 13:53:04 +02:00
shaders-hlsl-no-opt MSL: Redirect member indices when buffer has been sorted by Offset. 2020-04-30 11:48:53 +02:00
shaders-msl MSL: Avoid packed arrays in more cases. 2020-05-06 10:27:12 +02:00
shaders-msl-no-opt MSL: Avoid packed arrays in more cases. 2020-05-06 10:27:12 +02:00
shaders-no-opt MSL: Redirect member indices when buffer has been sorted by Offset. 2020-04-30 11:48:53 +02:00
shaders-reflection Reflection: Add specialization constant name 2020-04-18 22:00:36 +02:00
shaders-ue4/asm Roll SPIRV-Tools, SPIRV-Headers and GLSLang 2019-12-02 16:17:21 -05:00
shaders-ue4-no-opt/asm Roll SPIRV-Tools, SPIRV-Headers and GLSLang 2019-12-02 16:17:21 -05:00