SPIRV-Cross/shaders-msl-no-opt
Hans-Kristian Arntzen 2a49f7e82d MSL: Fix restrict vs __restrict incompatibility.
restrict was supported, but it broke in MSL 3.0. __restrict works on all
versions, so opt for that instead.

Also check for RestrictPointer decoration and refactor to_restrict() to
not take optional parameter to make it more obvious when implied space
character is added.
2022-10-26 17:52:47 +02:00
..
asm MSL: Handle partial access chains with array-of-UBO/SSBO. 2022-10-26 11:33:04 +02:00
comp MSL: Fix restrict vs __restrict incompatibility. 2022-10-26 17:52:47 +02:00
components MSL: Deal with padded fragment output + Component decoration. 2020-01-07 17:02:12 +01:00
frag Add test for SPIR-V 1.6 Volatile HelperInvocation. 2022-03-04 11:19:33 +01:00
packing MSL: Workaround broken vector -> scalar access chain in MSL. 2020-07-06 10:03:44 +02:00
tesc MSL: Correctly analyze if builtin block is active. 2021-04-19 12:10:49 +02:00
tese MSL: Handle loading Clip/CullDistance in TESE. 2021-04-19 12:10:49 +02:00
vert MSL: Handle non-thread storage class in Modf/Frexp pointer versions. 2021-11-07 12:51:15 +01:00
vulkan/frag MSL: Fix passing a sampled image to a function. 2019-01-14 09:29:31 -06:00