ec054dad7f
Emit synthetic functions before function constants. Support use of spvQuantizeToF16() in function constants for numerical behavior consistency with the op code. Ensure subnormal results from OpQuantizeToF16 are flushed to zero per SPIR-V spec. Adjust SPIRV-Cross unit test reference shaders to accommodate these changes. Any MSL reference shader that inclues a synthetic function is affected, since the location it is emitted has changed.
38 lines
1019 B
Plaintext
38 lines
1019 B
Plaintext
#pragma clang diagnostic ignored "-Wmissing-prototypes"
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#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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// Implementation of the GLSL mod() function, which is slightly different than Metal fmod()
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template<typename Tx, typename Ty>
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inline Tx mod(Tx x, Ty y)
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{
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return x - y * floor(x / y);
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}
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struct SSBO
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{
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float4 in_data[1];
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};
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struct SSBO2
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{
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float4 out_data[1];
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};
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constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(1u);
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kernel void main0(const device SSBO& _23 [[buffer(0)]], device SSBO2& _33 [[buffer(1)]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]])
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{
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uint ident = gl_GlobalInvocationID.x;
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float4 v = mod(_23.in_data[ident], _33.out_data[ident]);
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_33.out_data[ident] = v;
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uint4 vu = as_type<uint4>(_23.in_data[ident]) % as_type<uint4>(_33.out_data[ident]);
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_33.out_data[ident] = as_type<float4>(vu);
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int4 vi = as_type<int4>(_23.in_data[ident]) % as_type<int4>(_33.out_data[ident]);
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_33.out_data[ident] = as_type<float4>(vi);
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}
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