SPIRV-Cross/shaders/legacy
2020-07-03 14:38:51 +02:00
..
fragment GLSL: Support multi-level struct flattening for I/O. 2020-07-03 14:38:51 +02:00
vert GLSL: Support multi-level struct flattening for I/O. 2020-07-03 14:38:51 +02:00