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SPIRV-Cross
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2d5200650a
SPIRV-Cross
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reference
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shaders
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vulkan
History
Hans-Kristian Arntzen
ef247e75ec
GLSL: Improve support for GL_ARB_shader_draw_parameters in desktop GLSL.
...
Opt-in to using the extension to support gl_InstanceIndex.
2020-05-22 12:53:34 +02:00
..
comp
Move all .invalid shaders into no-opt folders.
2019-11-05 13:19:19 -05:00
frag
Move all .invalid shaders into no-opt folders.
2019-11-05 13:19:19 -05:00
rchit
GLSL: Add more test shaders for hit attribute types.
2020-05-20 15:07:50 +02:00
rgen
GLSL: Support ray payloads and hit attributes declared as Block.
2020-05-20 15:07:47 +02:00
rmiss
Make ray-tracing files .nocompat.
2019-03-27 10:04:42 +01:00
vert
GLSL: Improve support for GL_ARB_shader_draw_parameters in desktop GLSL.
2020-05-22 12:53:34 +02:00