20 lines
290 B
Plaintext
20 lines
290 B
Plaintext
#version 450
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#extension GL_EXT_scalar_block_layout : require
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layout(local_size_x = 1) in;
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layout(scalar, set = 0, binding = 0) buffer SSBO
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{
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mat3 m0;
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mat3 m1;
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vec3 v0;
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vec3 v1;
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};
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void main()
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{
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v0 = (m0 * m1) * v1;
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v0 = m0 * (m1 * v1);
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v0 = (v1 * m0) * m1;
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v0 = v1 * (m0 * m1);
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}
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