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SPIRV-Cross
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2e1b5fb39e
SPIRV-Cross
/
reference
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shaders-ue4
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asm
History
Hans-Kristian Arntzen
0997e81118
MSL: Sort builtin IO block members by builtin type.
...
Ensures consistent block matching.
2021-04-19 12:10:49 +02:00
..
frag
MSL: Adjust FragCoord for sample-rate shading.
2020-11-23 10:30:24 -06:00
tesc
MSL: Remove hacky workaround for patch constant passing.
2019-10-28 12:52:28 +01:00
tese
MSL: Sort builtin IO block members by builtin type.
2021-04-19 12:10:49 +02:00
vert
Roll SPIRV-Tools, SPIRV-Headers and GLSLang
2019-12-02 16:17:21 -05:00