SPIRV-Cross/shaders-msl
Hans-Kristian Arntzen 99ae0d32e9 MSL: Handle array with component when we cannot rely on user() attrib.
In these cases, we emit one variable per location, and so we must
flatten stuff.
2021-05-21 13:46:33 +02:00
..
amd MSL: Support the SPV_AMD_shader_trinary_minmax extension. 2019-07-13 16:43:57 -05:00
asm Roll dependencies. 2021-01-08 10:41:51 +01:00
comp MSL: Support atomic access to images from argument buffers. 2020-10-13 02:37:18 -05:00
desktop-only MSL: Add support for processing more than one patch per workgroup. 2020-07-23 17:59:54 -05:00
flatten Use declared binding in SPIR-V as a fallback for explicit MSL binds. 2018-04-04 12:25:11 +02:00
frag MSL: Handle array with component when we cannot rely on user() attrib. 2021-05-21 13:46:33 +02:00
intel MSL: Support the SPV_INTEL_shader_integer_functions2 extension. 2019-07-15 09:42:36 -05:00
legacy/vert Enhance MSL testing and add numerous MSL test cases. 2017-01-30 22:55:21 -05:00
masking MSL: Fix copy of arrays to/from stage IO variables. 2021-04-19 12:10:49 +02:00
tesc MSL: Add test for complex control point outputs. 2021-04-19 12:10:49 +02:00
tese MSL: Use proper array for quad tess levels. 2021-04-23 14:12:00 +02:00
vert MSL: Handle array with component when we cannot rely on user() attrib. 2021-05-21 13:46:33 +02:00
vulkan MSL: Support SPV_EXT_demote_to_helper_invocation for MSL 2.3. 2020-10-13 00:25:32 -05:00