SPIRV-Cross/reference/shaders/amd/shader_trinary_minmax.comp
2017-11-22 19:05:38 +01:00

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#version 450
#extension GL_AMD_shader_trinary_minmax : require
layout(local_size_x = 64, local_size_y = 1, local_size_z = 1) in;
void main()
{
int t11 = min3(0, 3, 2);
int t12 = max3(0, 3, 2);
int t13 = mid3(0, 3, 2);
}