SPIRV-Cross/shaders-hlsl
Hans-Kristian Arntzen 4e5c8d7199 Deal with depth_greater/depth_less qualifiers.
Adds support on HLSL SM 5.0, and fixes bug on GLSL.
Makes sure early fragment tests is tested on MSL as well.
2018-11-12 10:35:36 +01:00
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asm Add Windows support in Travis CI. 2018-10-27 00:22:30 +02:00
comp HLSL: Complete support for combined image samplers in legacy. 2018-11-12 09:59:39 +01:00
frag Deal with depth_greater/depth_less qualifiers. 2018-11-12 10:35:36 +01:00
vert Force recompile if we add row-major transpose functions in MSL. 2018-05-04 09:43:34 +02:00