SPIRV-Cross/reference/shaders-msl-no-opt
Hans-Kristian Arntzen 3b5c4c7316 Implement constant empty struct correctly on all backends.
MSL actually supports empty structs, so enable that path as well.
2019-10-26 16:10:11 +02:00
..
asm Implement constant empty struct correctly on all backends. 2019-10-26 16:10:11 +02:00
comp MSL: Do not generate UnsafeArray<> for any array inside buffer objects. 2019-10-24 12:22:30 +02:00
frag MSL: Do not generate UnsafeArray<> for any array inside buffer objects. 2019-10-24 12:22:30 +02:00
packing MSL: Do not generate UnsafeArray<> for any array inside buffer objects. 2019-10-24 12:22:30 +02:00
vert MSL: Enable proper value types for return and value-passing of arrays. 2019-10-24 13:03:38 +02:00
vulkan/frag Update for pull request #1162 rev. 1 2019-09-24 18:13:04 -04:00