SPIRV-Cross/reference/opt/shaders/vulkan
Chip Davis 343c6f4ff4 Update external repos.
Fix fallout from changes.

There's a bug in glslang that prevents `float16_t`, `[u]int16_t`, and
`[u]int8_t` constants from adding the corresponding SPIR-V capabilities.
SPIRV-Tools, meanwhile, tightened validation so that these constants are
only valid if the corresponding `Float16`, `Int16`, and `Int8` caps are
on. This affects the `16bit-constants.frag` test for GLSL and MSL.
2019-07-13 16:50:21 -05:00
..
comp GLSL: Support OpBitcast for buffer references. 2019-05-09 10:29:31 +02:00
frag Update external repos. 2019-07-13 16:50:21 -05:00
rchit Make ray-tracing files .nocompat. 2019-03-27 10:04:42 +01:00
rgen Deal with case where a variable is dominated by inner part of a loop. 2019-06-06 11:11:44 +02:00
rmiss Make ray-tracing files .nocompat. 2019-03-27 10:04:42 +01:00
vert GLSL/MSL: Implement 8-bit part of VK_KHR_shader_float16_int8. 2019-01-30 15:45:24 +01:00