SPIRV-Cross/reference/shaders/vulkan/frag
Chip Davis 343c6f4ff4 Update external repos.
Fix fallout from changes.

There's a bug in glslang that prevents `float16_t`, `[u]int16_t`, and
`[u]int8_t` constants from adding the corresponding SPIR-V capabilities.
SPIRV-Tools, meanwhile, tightened validation so that these constants are
only valid if the corresponding `Float16`, `Int16`, and `Int8` caps are
on. This affects the `16bit-constants.frag` test for GLSL and MSL.
2019-07-13 16:50:21 -05:00
..
combined-texture-sampler-shadow.vk.frag Add test case for combined depth image sampler in GLSL. 2017-05-06 13:56:45 +02:00
combined-texture-sampler-shadow.vk.frag.vk Add test case for combined depth image sampler in GLSL. 2017-05-06 13:56:45 +02:00
combined-texture-sampler.vk.frag Defer parenthesis generation until needed. 2016-12-05 10:56:54 +01:00
combined-texture-sampler.vk.frag.vk Defer parenthesis generation until needed. 2016-12-05 10:56:54 +01:00
desktop-mediump.vk.frag Support mediump in desktop Vulkan GLSL. 2017-12-06 10:25:58 +01:00
desktop-mediump.vk.frag.vk Support mediump in desktop Vulkan GLSL. 2017-12-06 10:25:58 +01:00
input-attachment-ms.vk.frag Add support for SampleId/SampleMask/SamplePosition builtins. 2017-07-24 10:07:31 +02:00
input-attachment-ms.vk.frag.vk Add support for SampleId/SampleMask/SamplePosition builtins. 2017-07-24 10:07:31 +02:00
input-attachment.vk.frag Defer parenthesis generation until needed. 2016-12-05 10:56:54 +01:00
input-attachment.vk.frag.vk Defer parenthesis generation until needed. 2016-12-05 10:56:54 +01:00
nonuniform-qualifier.vk.nocompat.frag.vk Update external repos. 2019-07-13 16:50:21 -05:00
push-constant-as-ubo.push-ubo.vk.frag GLSL: Support emitting push constant block as a plain UBO. 2019-03-19 10:58:52 +01:00
push-constant-as-ubo.push-ubo.vk.frag.vk GLSL: Support emitting push constant block as a plain UBO. 2019-03-19 10:58:52 +01:00
push-constant.vk.frag Defer parenthesis generation until needed. 2016-12-05 10:56:54 +01:00
push-constant.vk.frag.vk Defer parenthesis generation until needed. 2016-12-05 10:56:54 +01:00
scalar-block-layout-ubo-std430.vk.nocompat.invalid.frag.vk GLSL: Support std430 in UBOs with scalar layout. 2019-05-28 12:22:44 +02:00
separate-combined-fake-overload.vk.frag Deal with fake overloads when using combined image samplers. 2018-05-02 10:36:00 +02:00
separate-combined-fake-overload.vk.frag.vk Deal with fake overloads when using combined image samplers. 2018-05-02 10:36:00 +02:00
separate-sampler-texture-array.vk.frag Add new tests for combined arrays of sampler + image. 2018-04-23 12:28:05 +02:00
separate-sampler-texture-array.vk.frag.vk Add new tests for combined arrays of sampler + image. 2018-04-23 12:28:05 +02:00
separate-sampler-texture.vk.frag Defer parenthesis generation until needed. 2016-12-05 10:56:54 +01:00
separate-sampler-texture.vk.frag.vk Defer parenthesis generation until needed. 2016-12-05 10:56:54 +01:00
shader-arithmetic-8bit.nocompat.vk.frag.vk GLSL/MSL: Implement 8-bit part of VK_KHR_shader_float16_int8. 2019-01-30 15:45:24 +01:00
spec-constant-block-size.vk.frag Update tests. 2018-11-01 11:23:48 +01:00
spec-constant-block-size.vk.frag.vk Support spec constant array size in blocks. 2018-02-23 15:11:45 +01:00
spec-constant-ternary.vk.frag Update to latest glslang/SPIRV-Tools. 2019-01-30 13:41:57 +01:00
spec-constant-ternary.vk.frag.vk Update to latest glslang/SPIRV-Tools. 2019-01-30 13:41:57 +01:00