SPIRV-Cross/shaders-msl/asm
Chip Davis 343c6f4ff4 Update external repos.
Fix fallout from changes.

There's a bug in glslang that prevents `float16_t`, `[u]int16_t`, and
`[u]int8_t` constants from adding the corresponding SPIR-V capabilities.
SPIRV-Tools, meanwhile, tightened validation so that these constants are
only valid if the corresponding `Float16`, `Int16`, and `Int8` caps are
on. This affects the `16bit-constants.frag` test for GLSL and MSL.
2019-07-13 16:50:21 -05:00
..
comp Update to latest glslang/SPIRV-Tools. 2019-01-30 13:41:57 +01:00
frag Update external repos. 2019-07-13 16:50:21 -05:00
tesc MSL: Drop stores to nonexistent tess levels. 2019-02-20 09:11:24 -06:00
tese MSL: Force unnamed array builtin attributes to have a name. 2019-02-20 22:16:51 -06:00
vert MSL: Support Invariant qualifier on position. 2019-06-12 09:39:12 +02:00