SPIRV-Cross/reference/opt/shaders-msl
Hans-Kristian Arntzen 3550a54ae0
Merge pull request #2105 from goki/main
add support for OpAtomicFAddEXT atomic add, and also Min, Max
2023-02-21 13:05:31 +01:00
..
amd Updates for pull request #1162 2019-09-24 14:35:25 -04:00
asm MSL: Deduplicate function constants. 2023-02-17 10:43:50 -08:00
comp Merge pull request #2105 from goki/main 2023-02-21 13:05:31 +01:00
desktop-only MSL: Use var name instead of var-type name for flattened interface members. 2022-03-04 11:38:53 -05:00
flatten MSL: Selectively enable fast-math in MSL code to match Vulkan CTS results. 2021-09-22 18:58:31 -04:00
frag MSL: Add a workaround for broken level() arguments. 2023-02-02 22:01:46 -08:00
intel Updates for pull request #1162 2019-09-24 14:35:25 -04:00
legacy/vert Updates for pull request #1162 2019-09-24 14:35:25 -04:00
masking MSL: Use var name instead of var-type name for flattened interface members. 2022-03-04 11:38:53 -05:00
tesc MSL: Don't flatten arrayed per-patch output blocks in tessellation shaders. 2022-10-18 15:04:42 -07:00
tese MSL: Support "raw" buffer input in tessellation evaluation shaders. 2022-10-18 14:58:59 -07:00
vert MSL: Fix restrict vs __restrict incompatibility. 2022-10-26 17:52:47 +02:00
vulkan MSL: Manually update BuiltInHelperInvocation when a fragment is discarded. 2022-11-19 23:48:26 -08:00