SPIRV-Cross/reference
Bill Hollings 35e92e6ffb MSL: Return fragment function value even when last SPIR-V Op is discard (OpKill).
Add test shader for new functionality.
Add legacy test reference shader for unrelated buffer-bitcast
test, that doesn't seem to have been added previously.
2021-09-12 16:28:21 -04:00
..
opt MSL: Return fragment function value even when last SPIR-V Op is discard (OpKill). 2021-09-12 16:28:21 -04:00
shaders Add tests for OpSpecConstantOp ops OpQuantizeToF16 and OpSRem. 2021-09-05 16:51:04 -04:00
shaders-hlsl HLSL: Rewrite how block IO is emitted. 2021-06-28 15:04:49 +02:00
shaders-hlsl-no-opt HLSL: Rewrite how block IO is emitted. 2021-06-28 15:04:49 +02:00
shaders-msl MSL: Return fragment function value even when last SPIR-V Op is discard (OpKill). 2021-09-12 16:28:21 -04:00
shaders-msl-no-opt MSL: Consider that function/private variables can be block-like. 2021-08-23 13:26:45 +02:00
shaders-no-opt Fix switch fallthrough case in some cases. 2021-08-31 17:24:09 +02:00
shaders-reflection Parser: Don't assume OpTypePointer will always take a SPIRType. 2020-11-03 10:53:37 +01:00
shaders-ue4/asm Handle SPIR-V 1.4 selection constructs. 2021-06-28 12:23:44 +02:00
shaders-ue4-no-opt/asm Implement context-sensitive expression read tracking. 2020-06-29 12:20:35 +02:00