SPIRV-Cross/reference/opt/shaders-msl/asm/vert/spec-constant-op-composite.asm.vert
2019-09-17 15:11:19 -04:00

39 lines
1001 B
GLSL

#pragma clang diagnostic ignored "-Wmissing-braces"
#pragma clang diagnostic ignored "-Wunused-variable"
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
constant int _7_tmp [[function_constant(201)]];
constant int _7 = is_function_constant_defined(_7_tmp) ? _7_tmp : -10;
constant int _20 = (_7 + 2);
constant uint _8_tmp [[function_constant(202)]];
constant uint _8 = is_function_constant_defined(_8_tmp) ? _8_tmp : 100u;
constant uint _25 = (_8 % 5u);
constant int4 _30 = int4(20, 30, _20, _20);
constant int2 _32 = int2(_30.y, _30.x);
constant int _33 = _30.y;
struct main0_out
{
int m_4 [[user(locn0)]];
float4 gl_Position [[position]];
};
vertex main0_out main0()
{
main0_out out = {};
float4 _63 = float4(0.0);
_63.y = float(_20);
float4 _66 = _63;
_66.z = float(_25);
float4 _52 = _66 + float4(_30);
float2 _56 = _52.xy + float2(_32);
out.gl_Position = float4(_56.x, _56.y, _52.z, _52.w);
out.m_4 = _33;
return out;
}