SPIRV-Cross/shaders/vert
Hans-Kristian Arntzen 816c1167ce Handle invariant decoration more robustly.
Avoids certain cases of variance between translation units by forcing
every dependent expression of a store to be temporary.
Should avoid the major failure cases where invariance matters.
2018-11-22 11:55:57 +01:00
..
basic.vert Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
ground.vert Update test suite for latest glslang. 2016-09-10 12:53:41 +02:00
invariant.vert Handle invariant decoration more robustly. 2018-11-22 11:55:57 +01:00
ocean.vert Update test suite for latest glslang. 2016-09-10 12:53:41 +02:00
read-from-row-major-array.vert Force recompile if we add row-major transpose functions in MSL. 2018-05-04 09:43:34 +02:00
return-array.vert Return arrays in HLSL/MSL by writing to an output variable instead. 2018-02-08 12:22:08 +01:00
texture_buffer.vert Initial commit. 2016-03-11 16:30:27 +01:00
ubo.vert Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00