..
basic.vert
Update to latest glslang/SPIRV-Tools.
2019-01-30 13:41:57 +01:00
clip-cull-distance.vert
Fix incorrect loop range.
2018-02-22 17:00:41 +01:00
instancing.vert
Swizzle scalars when splatting in HLSL.
2017-12-12 12:52:45 +01:00
invariant.vert
HLSL: Implement invariant as precise.
2021-05-07 13:15:55 +02:00
locations.vert
HLSL: Rewrite how block IO is emitted.
2021-06-28 15:04:49 +02:00
matrix-attribute.vert
Cleanups for HLSL vertex attribute remap.
2017-11-13 09:46:45 +01:00
matrix-output.vert
Fix swizzling of integers.
2018-01-04 13:16:56 +01:00
no-contraction.vert
Honor NoContraction qualifier.
2021-05-07 12:59:47 +02:00
no-input.vert
Fix swizzling of integers.
2018-01-04 13:16:56 +01:00
point-size-compat.vert
Add workaround for PointCoord builtin on HLSL.
2018-02-23 15:58:35 +01:00
qualifiers.vert
HLSL: Rewrite how block IO is emitted.
2021-06-28 15:04:49 +02:00
read-from-row-major-array.vert
Roll GLSLang, SPIRV-Headers and SPIRV-Tools.
2020-07-22 23:03:11 -04:00
return-array.vert
Normalize all internal workaround methods to use spv prefix.
2020-11-23 15:42:27 +01:00
sampler-buffers.vert
Support samplerBuffer as function parameters in HLSL.
2017-08-21 10:26:44 +02:00
struct-composite-decl.vert
Fix HLSL regression with struct declaration.
2018-01-23 16:36:20 +01:00
texture_buffer.vert
Remap swizzle for HLSL and RWBuffer.
2017-10-24 09:55:25 +02:00