SPIRV-Cross/reference/opt
2018-03-01 12:31:39 +01:00
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shaders Support Invariant for BuiltInPosition. 2018-03-01 12:31:39 +01:00
shaders-hlsl Implement MatrixInverse on HLSL. 2018-02-23 16:42:40 +01:00
shaders-msl Fix multiple declaration of spvDet2x2 on MSL. 2018-02-23 16:52:11 +01:00