18 lines
197 B
GLSL
18 lines
197 B
GLSL
#version 100
|
|
|
|
struct Foo
|
|
{
|
|
float a[4];
|
|
};
|
|
|
|
varying float foo_a[4];
|
|
|
|
void main()
|
|
{
|
|
gl_Position = vec4(1.0);
|
|
for (int _46 = 0; _46 < 4; foo_a[_46] = float(_46 + 2), _46++)
|
|
{
|
|
}
|
|
}
|
|
|