SPIRV-Cross/reference/shaders/asm/frag/unreachable.asm.frag
Hans-Kristian Arntzen b3f6e3de8e Fix CFG::update_common_dominator.
The algorithm was too conservative causing lots of unnecessary
temporaries to be created.
2018-01-24 20:32:11 +01:00

29 lines
393 B
GLSL

#version 450
layout(location = 0) flat in int counter;
layout(location = 0) out vec4 FragColor;
vec4 _21;
void main()
{
vec4 _24;
_24 = _21;
vec4 _33;
for (;;)
{
if (counter == 10)
{
_33 = vec4(10.0);
break;
}
else
{
_33 = vec4(30.0);
break;
}
}
FragColor = _33;
}