SPIRV-Cross/shaders-msl
Bill Hollings 1e84a379ff Fix issue #245: assignment of flattened input struct.
Emit input struct assignment by assigning member by member from stage_in struct.
Map qualified member name from pointer type, not base type.
Add Comiler::expression_type_id() function, similar to expression_type().
2017-08-12 00:21:13 -04:00
..
comp CompilerMSL map many GLSL functions to MSL functions. 2017-05-19 18:14:08 -04:00
desktop-only/frag CompilerMSL map many GLSL functions to MSL functions. 2017-05-19 18:14:08 -04:00
flatten Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
frag Fix issue #245: assignment of flattened input struct. 2017-08-12 00:21:13 -04:00
legacy/vert Enhance MSL testing and add numerous MSL test cases. 2017-01-30 22:55:21 -05:00
vert Assign block locations to members in MSL. 2017-06-21 09:55:46 +02:00
vulkan CompilerMSL add support for MSL specialization function constants. 2017-06-15 15:24:22 -04:00