SPIRV-Cross/reference
2021-04-20 13:44:52 +02:00
..
opt MSL: Fix copy of arrays to/from stage IO variables. 2021-04-19 12:10:49 +02:00
shaders Deal better with CompositeExtract from constant composite. 2021-01-22 12:30:16 +01:00
shaders-hlsl Deal better with CompositeExtract from constant composite. 2021-01-22 12:30:16 +01:00
shaders-hlsl-no-opt HLSL: Support logical subgroup ops. 2021-03-08 12:52:03 +01:00
shaders-msl MSL: Fix copy of arrays to/from stage IO variables. 2021-04-19 12:10:49 +02:00
shaders-msl-no-opt MSL: Use spvUnsafeArray for builtin arrays after all. 2021-04-19 12:10:49 +02:00
shaders-no-opt GLSL: Implement gl_FragFullyCoveredNV. 2021-04-20 13:44:52 +02:00
shaders-reflection Parser: Don't assume OpTypePointer will always take a SPIRType. 2020-11-03 10:53:37 +01:00
shaders-ue4/asm MSL: Sort builtin IO block members by builtin type. 2021-04-19 12:10:49 +02:00
shaders-ue4-no-opt/asm Implement context-sensitive expression read tracking. 2020-06-29 12:20:35 +02:00