SPIRV-Cross/shaders-hlsl
Hans-Kristian Arntzen 2a0365c813 GLSL/HLSL: Implement NMin/NMax/NClamp.
Need to emulate these calls for correctness.
2019-03-21 15:26:46 +01:00
..
asm GLSL/HLSL: Implement NMin/NMax/NClamp. 2019-03-21 15:26:46 +01:00
comp HLSL: Complete support for combined image samplers in legacy. 2018-11-12 09:59:39 +01:00
frag HLSL: Support dual-source blending. 2019-01-11 10:03:45 +01:00
vert Force recompile if we add row-major transpose functions in MSL. 2018-05-04 09:43:34 +02:00