cab7335e64
Some older iOS devices don't support layered rendering. In that case, don't set `[[render_target_array_index]]`, because the compiler will reject the shader in that case. The client will then have to unroll the render pass manually. |
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basic.multiview.no-layered.nocompat.vk.frag | ||
basic.multiview.nocompat.vk.frag | ||
push-constant.vk.frag | ||
spec-constant.msl11.vk.frag | ||
spec-constant.vk.frag |