SPIRV-Cross/reference/shaders-hlsl
2019-07-03 14:32:06 +02:00
..
asm Handle more cases with FP16 and texture sampling. 2019-06-27 15:04:22 +02:00
comp MSL/HLSL: Support OpOuterProduct. 2019-07-01 10:57:27 +02:00
frag Don't use scalar dot(). 2019-07-03 14:32:06 +02:00
vert Update to latest glslang/SPIRV-Tools. 2019-01-30 13:41:57 +01:00