SPIRV-Cross/reference/opt
Chip Davis 41d9424233 MSL: Add an option to set the tessellation domain origin.
This is intended to be used to support `VK_KHR_maintenance2`'s
tessellation domain origin feature. If `tess_domain_origin_lower_left`
is `true`, the `v` coordinate will be inverted with respect to the
domain. Additionally, in `Triangles` mode, the `v` and `w` coordinates
will be swapped. This is because the winding order is interpreted
differently in lower-left mode.
2019-02-18 14:25:42 -06:00
..
shaders GLSL: Fix block name shenanigans in edge cases. 2019-02-13 16:39:59 +01:00
shaders-hlsl Support LUTs in single-function CFGs on Private storage class. 2019-02-06 10:38:59 +01:00
shaders-msl MSL: Add an option to set the tessellation domain origin. 2019-02-18 14:25:42 -06:00