SPIRV-Cross/reference/shaders/geom
2016-06-23 13:49:19 +02:00
..
basic.geom Ensure that floating point literals are float. 2016-03-12 14:22:39 +01:00
single-invocation.geom Don't emit invocation layout for invocations == 1. 2016-06-23 13:49:19 +02:00