SPIRV-Cross/reference/shaders/vulkan
Hans-Kristian Arntzen 7ab3f3f74e Deal better with CompositeExtract from constant composite.
There is no good reason for applications to emit this kind of code, but
some do. Special case this scenario.
2021-01-22 12:30:16 +01:00
..
comp GLSL: Emit storage qualifiers for buffer_reference. 2020-11-23 16:26:33 +01:00
frag Deal better with CompositeExtract from constant composite. 2021-01-22 12:30:16 +01:00
rahit GLSL: Handle tracing against incoming payload/callable. 2021-01-22 11:23:04 +01:00
rcall GLSL: Handle tracing against incoming payload/callable. 2021-01-22 11:23:04 +01:00
rchit GLSL: Support both SPV_KHR_ray_tracing and NV_ray_tracing. 2021-01-08 14:59:04 +01:00
rgen GLSL: Support both SPV_KHR_ray_tracing and NV_ray_tracing. 2021-01-08 14:59:04 +01:00
rint GLSL: Support both SPV_KHR_ray_tracing and NV_ray_tracing. 2021-01-08 14:59:04 +01:00
rmiss GLSL: Handle tracing against incoming payload/callable. 2021-01-22 11:23:04 +01:00
vert GLSL: Improve support for GL_ARB_shader_draw_parameters in desktop GLSL. 2020-05-22 12:53:34 +02:00