SPIRV-Cross/shaders/legacy/vert
2020-11-06 22:27:54 +01:00
..
implicit-lod.legacy.vert Rewrite everything to use Bitset rather than uint64_t. 2018-03-12 13:24:14 +01:00
io-block.legacy.vert Add tests for legacy I/O flattening. 2017-03-06 14:04:01 +01:00
struct-flatten-inner-array.legacy.vert GLSL: Support I/O flattening with arrays as final type. 2020-07-06 09:18:30 +02:00
struct-flatten-stores-multi-dimension.legacy.vert GLSL: Support multi-level struct flattening for I/O. 2020-07-03 14:38:51 +02:00
struct-varying.legacy.vert Add support for loading flattened structs. 2017-02-23 19:31:56 +01:00
switch-nested.legacy.vert GLSL: Fix nested legacy switch workarounds. 2020-06-30 12:02:24 +02:00
transpose.legacy.vert GLSL: implement transpose() in GLSL 1.10 / ES 1.00 2020-11-06 22:27:54 +01:00