SPIRV-Cross/reference/opt/shaders-msl/desktop-only
2018-04-04 12:25:11 +02:00
..
frag Use declared binding in SPIR-V as a fallback for explicit MSL binds. 2018-04-04 12:25:11 +02:00
vert Revert to not forcing gl_in/gl_out block for MSL, and add MSL gl_ClipDistance tests. 2018-01-08 16:18:34 -05:00