46c48ee6b5
Firstly, never flatten inputs or outputs in multi-patch mode. The main scenario where we do need to care is Block IO. In this case, we should only flatten the top-level member, and after that we use access chains as normal. Using structs in Input storage class is now possible as well. We don't need to consider per-location fixups at all here. In Vulkan, IO structs must match exactly. Only plain vectors can have smaller vector sizes as a special case. |
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amd | ||
asm | ||
comp | ||
desktop-only | ||
flatten | ||
frag | ||
intel | ||
legacy/vert | ||
masking | ||
tesc | ||
tese | ||
vert | ||
vulkan |