89 lines
1.3 KiB
Plaintext
89 lines
1.3 KiB
Plaintext
#version 310 es
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#extension GL_EXT_scalar_block_layout : require
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layout(local_size_x = 1) in;
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struct S0
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{
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vec2 a[1];
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float b;
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};
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struct S1
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{
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vec3 a;
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float b;
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};
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struct S2
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{
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vec3 a[1];
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float b;
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};
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struct S3
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{
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vec2 a;
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float b;
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};
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struct S4
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{
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vec2 c;
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};
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struct Content
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{
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S0 m0s[1];
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S1 m1s[1];
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S2 m2s[1];
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S0 m0;
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S1 m1;
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S2 m2;
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S3 m3;
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float m4;
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S4 m3s[8];
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};
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layout(binding = 1, scalar) restrict buffer SSBO1
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{
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Content content;
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Content content1[2];
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Content content2;
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layout(column_major) mat2 m0;
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layout(column_major) mat2 m1;
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layout(column_major) mat2x3 m2[4];
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layout(column_major) mat3x2 m3;
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layout(row_major) mat2 m4;
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layout(row_major) mat2 m5[9];
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layout(row_major) mat2x3 m6[4][2];
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layout(row_major) mat3x2 m7;
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float array[];
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} ssbo_430;
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layout(binding = 0, std140) restrict buffer SSBO0
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{
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Content content;
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Content content1[2];
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Content content2;
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layout(column_major) mat2 m0;
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layout(column_major) mat2 m1;
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layout(column_major) mat2x3 m2[4];
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layout(column_major) mat3x2 m3;
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layout(row_major) mat2 m4;
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layout(row_major) mat2 m5[9];
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layout(row_major) mat2x3 m6[4][2];
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layout(row_major) mat3x2 m7;
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float array[];
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} ssbo_140;
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void main()
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{
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ssbo_430.content = ssbo_140.content;
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}
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