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47089a48a0
SPIRV-Cross
/
reference
/
shaders-msl
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Chip Davis
47089a48a0
Make the test case a lot simpler.
2018-10-04 11:26:46 -05:00
..
asm
Make the test case a lot simpler.
2018-10-04 11:26:46 -05:00
comp
MSL: Support array-of-arrays composite construction.
2018-09-12 10:25:51 +02:00
desktop-only
MSL: Throw error on multisampled array textures.
2018-09-03 10:21:59 +02:00
flatten
MSL: Emit F{Min,Max,Clamp} as fast:: and N{Min,Max,Clamp} as precise::.
2018-09-01 23:01:46 -05:00
frag
Update glslang and SPIRV-Tools.
2018-09-27 11:10:22 +02:00
legacy
/vert
CompilerMSL support matrices & arrays in stage-in & stage-out.
2018-06-12 11:41:35 -04:00
vert
Minor cleanups.
2018-09-27 11:01:46 -05:00
vulkan
Use correct spirv-cross version when testing MSL 1.1 shaders.
2018-09-07 09:45:25 +02:00