SPIRV-Cross/shaders-msl-no-opt
Hans-Kristian Arntzen 4ab5bbb4e5 Fixup names of anonymous inner structs.
Just like we try to fixup struct names for block types, inner structs
can be "anonymous" structs. HLSL codegen from DXC tends to emit this,
and emitting dummy struct names tends to break GL linkage on some
drivers.
2022-03-10 15:45:38 +01:00
..
asm Fixup names of anonymous inner structs. 2022-03-10 15:45:38 +01:00
comp Test behavior around OpSelect with matrices. 2021-10-13 16:08:29 +02:00
components MSL: Deal with padded fragment output + Component decoration. 2020-01-07 17:02:12 +01:00
frag Add test for SPIR-V 1.6 Volatile HelperInvocation. 2022-03-04 11:19:33 +01:00
packing MSL: Workaround broken vector -> scalar access chain in MSL. 2020-07-06 10:03:44 +02:00
tesc MSL: Correctly analyze if builtin block is active. 2021-04-19 12:10:49 +02:00
tese MSL: Handle loading Clip/CullDistance in TESE. 2021-04-19 12:10:49 +02:00
vert MSL: Handle non-thread storage class in Modf/Frexp pointer versions. 2021-11-07 12:51:15 +01:00
vulkan/frag MSL: Fix passing a sampled image to a function. 2019-01-14 09:29:31 -06:00