d310060f92
Implement this by flattening outputs and unflattening inputs explicitly. This allows us to pass down a single struct instead of dealing with the insanity that would be passing down each flattened member separately. Remove stage_uniforms_var_id. Seems to be dead code. Naked uniforms do not exist in SPIR-V for Vulkan, which this seems to have been intended for. It was also unused elsewhere. |
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shaders | ||
shaders-hlsl | ||
shaders-msl |