SPIRV-Cross/shaders-reflection/asm/aliased-entry-point-names.asm.multi

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; SPIR-V
; Version: 1.0
; Generator: Khronos Glslang Reference Front End; 3
; Bound: 20
; Schema: 0
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %main "main" %_
OpEntryPoint Vertex %main2 "main2" %_
OpEntryPoint Fragment %main3 "main" %FragColor
OpEntryPoint Fragment %main4 "main2" %FragColor
OpSource GLSL 450
OpMemberDecorate %gl_PerVertex 0 BuiltIn Position
OpMemberDecorate %gl_PerVertex 1 BuiltIn PointSize
OpMemberDecorate %gl_PerVertex 2 BuiltIn ClipDistance
OpMemberDecorate %gl_PerVertex 3 BuiltIn CullDistance
OpDecorate %FragColor Location 0
OpDecorate %gl_PerVertex Block
%void = OpTypeVoid
%3 = OpTypeFunction %void
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%v4floatptr = OpTypePointer Output %v4float
%uint = OpTypeInt 32 0
%uint_1 = OpConstant %uint 1
%_arr_float_uint_1 = OpTypeArray %float %uint_1
%gl_PerVertex = OpTypeStruct %v4float %float %_arr_float_uint_1 %_arr_float_uint_1
%_ptr_Output_gl_PerVertex = OpTypePointer Output %gl_PerVertex
%_ = OpVariable %_ptr_Output_gl_PerVertex Output
%FragColor = OpVariable %v4floatptr Output
%int = OpTypeInt 32 1
%int_0 = OpConstant %int 0
%float_1 = OpConstant %float 1
%17 = OpConstantComposite %v4float %float_1 %float_1 %float_1 %float_1
%float_2 = OpConstant %float 2
%18 = OpConstantComposite %v4float %float_2 %float_2 %float_2 %float_2
%_ptr_Output_v4float = OpTypePointer Output %v4float
%main = OpFunction %void None %3
%5 = OpLabel
%19 = OpAccessChain %_ptr_Output_v4float %_ %int_0
OpStore %19 %17
OpReturn
OpFunctionEnd
%main2 = OpFunction %void None %3
%6 = OpLabel
%20 = OpAccessChain %_ptr_Output_v4float %_ %int_0
OpStore %20 %18
OpReturn
OpFunctionEnd
%main3 = OpFunction %void None %3
%7 = OpLabel
OpStore %FragColor %17
OpReturn
OpFunctionEnd
%main4 = OpFunction %void None %3
%8 = OpLabel
OpStore %FragColor %18
OpReturn
OpFunctionEnd