11 lines
161 B
GLSL
11 lines
161 B
GLSL
#version 310 es
|
|
#extension GL_EXT_tessellation_shader : require
|
|
|
|
layout(cw, triangles, fractional_odd_spacing) in;
|
|
|
|
void main()
|
|
{
|
|
gl_Position = vec4(1.0);
|
|
}
|
|
|