SPIRV-Cross/reference/shaders-msl-no-opt
2022-11-21 14:29:47 +01:00
..
asm Interleave undef values with constants and types. 2022-11-20 02:08:37 -08:00
comp MSL: Refactor member reference in terms of one boolean. 2022-11-21 13:40:27 +01:00
components MSL: Handle array with component when we cannot rely on user() attrib. 2021-05-21 13:46:33 +02:00
frag MSL: Manually update BuiltInHelperInvocation when a fragment is discarded. 2022-11-19 23:48:26 -08:00
packing MSL: Do not emit swizzled writes in packing fixups. 2020-07-06 10:03:46 +02:00
tesc MSL: Fix '--msl-multi-patch-workgroup' out of bounds reads when dispatching more threads than control points (#1662) 2021-04-29 20:01:26 +02:00
tese MSL: Support "raw" buffer input in tessellation evaluation shaders. 2022-10-18 14:58:59 -07:00
vert MSL: Rethink how opaque descriptors are passed to leaf functions. 2022-01-18 14:40:52 +01:00
vulkan/frag MSL: Rethink how opaque descriptors are passed to leaf functions. 2022-01-18 14:40:52 +01:00