SPIRV-Cross/reference/shaders-msl/desktop-only
Ryan Harrison cf1bf1c6ae Update external/ to SPIR-V 1.5
Rolled the hashes used for glslang, SPIRV-Tools, and SPIRV-Headers to
HEAD, which includes the update to 1.5.

Added passing '--amb' to glslang, so I didn't have to explicitly set
bindings in a large number of test shaders that currently don't, and
now glslang considers them invalid.

Marked all shaders that no longer pass spirv-val as .invalid.
2019-09-18 16:04:27 -04:00
..
comp Update external/ to SPIR-V 1.5 2019-09-18 16:04:27 -04:00
frag MSL: Rewrite how resource indices are fallback-assigned. 2019-06-21 12:54:08 +02:00
tesc Update tests to account for all non-entry-point functions being inlined 2019-08-30 09:39:06 +12:00
tese MSL: Don't bother fixing up triangle tess coords. 2019-02-20 14:30:44 -06:00
vert MSL: Add {Base,}{Vertex,Instance}Index to bitcast_from_builtin_load. 2019-08-29 13:56:37 +02:00