23662668dd
Speculate that we can modify the SSA value in-place. As long as it is not used after the modify, this is fine. Also need to make sure we don't attempt to RMW something that is impossible to modify.
48 lines
1.7 KiB
GLSL
48 lines
1.7 KiB
GLSL
#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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struct _RESERVED_IDENTIFIER_FIXUP_1365_18812
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{
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float3x4 _RESERVED_IDENTIFIER_FIXUP_m0;
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float3x4 _RESERVED_IDENTIFIER_FIXUP_m1;
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};
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struct _RESERVED_IDENTIFIER_FIXUP_1126_22044
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{
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float4x4 _RESERVED_IDENTIFIER_FIXUP_m0;
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float4x4 _RESERVED_IDENTIFIER_FIXUP_m1;
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float _RESERVED_IDENTIFIER_FIXUP_m9;
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char _m3_pad[12];
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packed_float3 _RESERVED_IDENTIFIER_FIXUP_m10;
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float _RESERVED_IDENTIFIER_FIXUP_m11;
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packed_float3 _RESERVED_IDENTIFIER_FIXUP_m12;
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float _RESERVED_IDENTIFIER_FIXUP_m17;
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float _RESERVED_IDENTIFIER_FIXUP_m18;
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float _RESERVED_IDENTIFIER_FIXUP_m19;
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float2 _RESERVED_IDENTIFIER_FIXUP_m20;
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};
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struct main0_out
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{
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float3 _RESERVED_IDENTIFIER_FIXUP_3976 [[user(locn0)]];
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float4 gl_Position [[position]];
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};
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struct main0_in
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{
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float4 _RESERVED_IDENTIFIER_FIXUP_5275 [[attribute(0)]];
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};
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vertex main0_out main0(main0_in in [[stage_in]], constant _RESERVED_IDENTIFIER_FIXUP_1365_18812& _RESERVED_IDENTIFIER_FIXUP_18812 [[buffer(0)]], constant _RESERVED_IDENTIFIER_FIXUP_1126_22044& _RESERVED_IDENTIFIER_FIXUP_22044 [[buffer(1)]])
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{
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main0_out out = {};
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float4 _70 = _RESERVED_IDENTIFIER_FIXUP_22044._RESERVED_IDENTIFIER_FIXUP_m0 * float4(float3(_RESERVED_IDENTIFIER_FIXUP_22044._RESERVED_IDENTIFIER_FIXUP_m10) + (in._RESERVED_IDENTIFIER_FIXUP_5275.xyz * (_RESERVED_IDENTIFIER_FIXUP_22044._RESERVED_IDENTIFIER_FIXUP_m17 + _RESERVED_IDENTIFIER_FIXUP_22044._RESERVED_IDENTIFIER_FIXUP_m18)), 1.0);
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out._RESERVED_IDENTIFIER_FIXUP_3976 = fast::normalize(float4(in._RESERVED_IDENTIFIER_FIXUP_5275.xyz, 0.0) * _RESERVED_IDENTIFIER_FIXUP_18812._RESERVED_IDENTIFIER_FIXUP_m1);
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_70.y = -_70.y;
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out.gl_Position = _70;
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return out;
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}
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