SPIRV-Cross/reference/shaders-hlsl-no-opt/comp
Hans-Kristian Arntzen c7eda1bce9 Test glsl.std450 more exhaustively.
Make sure to test everything with scalar as well to catch any weird edge
cases.

Not all opcodes are covered here, just the arithmetic ones. FP64 packing
is also ignored.
2019-07-17 11:53:05 +02:00
..
bitfield.comp Properly deal with sign-dependent GLSL opcodes. 2019-03-27 12:20:53 +01:00
glsl.std450.fxconly.comp Test glsl.std450 more exhaustively. 2019-07-17 11:53:05 +02:00